File:L4d.png
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L4d.png (256 × 256 pixels, file size: 257 KB, MIME type: image/png)
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 17:51, 31 January 2021 | 256 × 256 (257 KB) | Pinsplash (talk | contribs) |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Ability lunge
- Ability throw
- Ability tongue
- Ability vomit
- Ai ally speech manager
- Ai battle line
- Ai goal assault
- Ai goal lead weapon
- Ai goal standoff
- Ai hint
- Ai network
- Ai script conditions
- Ai speechfilter
- Aiscripted schedule
- Aitesthull
- Assault assaultpoint
- Assault rallypoint
- Beam spotlight
- Boomer
- CAI BaseActor
- CBaseAbility
- CBaseAnimating
- CBaseButton
- CBaseCSGrenade
- CBaseCSGrenadeProjectile
- CBaseDoor
- CBaseEntity
- CBaseGrenade
- CBaseMountedWeapon
- CBasePropDoor
- CBaseShotgun
- CBreakable
- CCSGameRulesProxy
- CCarriedProp
- CClaw
- CDynamicProp
- CEnvTonemapController
- CFinaleTrigger
- CFlexExpresser
- CFuncNavAttributeRegion
- CFuncNavBlocker
- CFuncTrackTrain
- CGenericActor
- CInfoChangelevel
- CLight
- CMapInfo
- CNPC Furniture
- CNPC VehicleDriver
- CNodeEnt
- CPhysicsProp
- CPointCamera
- CPointEntity
- CPropDoorRotating
- CPropMinigun
- CRagdollProp
- CRopeKeyframe
- CSprite
- CSteamJet
- CTriggerHurt
- CTriggerMultiple
- CWeaponCSBase
- CWeaponCSBaseGun
- CWeaponSpawn
- Client path
- Color correction
- Commentary dummy
- Commentary zombie spawner
- Cs ragdoll
- Cs team manager
- Cycler actor
- EF flags
- Env credits
- Env dof controller
- Env fog controller
- Env gunfire
- Env hudhint
- Env outtro stats
- Env player blocker
- Env projectedtexture
- Env rock launcher
- Env weaponfire
- Env wind
- Env zoom
- Escape route
- FGD data types
- Filter activator context
- Filter activator infected class
- Filter activator model
- Filter activator team
- Filter multi
- Fog volume
- Func button timed
- Func detail
- Func detail blocker
- Func elevator
- Template:CBaseGrenadeConcussion
- Template:CBaseGrenadeContact
- Template:CBaseGrenadeTimed
- Template:CGrenadeBeam
- Template:CGrenadeFrag
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